If you want to paint a texture on different Landscape Layers do this: Rule for Painting Textures on Different Landscape Layers I explain these in-detail in the landscape essentials course. To paint textures on different Landscape Layers requires you to understand differences between Blend Types (LB Weight Blend, LB Height Blend and LB Alpha Blend) and difference between Layer Info's (Weight-Blended Layer Normal and Non Weight-Blended Layer). Simplest way is to paint all your textures on one the same Landscape Layer. So you can have grass and rock on one Landscape Layer then paint Dirt on another Landscape Layer. You can paint all your textures on a single Landscape Layer or you can have a texture be painted on a different, separate Landscape Layer. Painting textures on Landscape Layers is where it gets a little tricky. If you do not, go to Target Layers and Right-Click on the texture to bring up the menu and choose Fill Layer: Base Texture LayerĪfter creating your first Layer Info you should see the base texture applied to the entire landscape like so: But it does matter which Landscape Layer you have selected when you begin painting that layer texture. In the example from the video tutorial, I chose the Base layer that we created in the first Landscape Layers - Sculpting tutorial and I set Layer Info to Weight-Blended Layer (Normal):įor all additional texture Layer Info's, it does NOT matter which Landscape Layer you have selected. Important: When assigning Layer Info for the very FIRST time on the landscape and for the very first texture layer, you MUST select which Landscape Layer you want to assign this texture onto. To explain the differences is outside the scope of this particular tutorial but I do explain what each of these do and which one to choose in "UE4 Fundamentals Vol.2: Landscape Essentials" course. The effect you want with a specific texture layer.Blend Type you have set for each layer inside the Material (LB Weight-Blend, LB Height Blend or LB Alpha Blend).The type of Layer Info you choose will depend on: Under Target Layers, click on the Plus icon to choose if you want to create Weight-Blended Layer (Normal) and Non Weight-Blended Layer: In order to paint textures on a landscape you have to create Layer Info for each Target Texture you created in the material. You must create or assign a layer info before you can paint this layer." "This layer has no layer info assigned yet. In Landscape Mode > Paint menu, if you select a Texture Layer then go to Edit layers and click on each Landscape Layer, you will have a message show up: It means that you haven't assigned Layer Info's to the landscape:Ĭreating Layer Info for Each Target Layer The landscape will turn black or you'll see a reflective effect which is normal. Here is a simple 4-Paint Layer Landscape Material setup that I was using for the tutorial:Ĭlick on the image to see larger size (opens in a new tab) Assigning the Landscape MaterialĪssign the Landscape Material onto your Landscape. Procedural Auto-Landscape Material doesn't apply non-destructive landscape layers because auto-landscape material doesn't require a Layer Blend node. You must have a landscape material to use that contains Layer Blend node to paint texture layers:
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